![]() However, if your hardware doesn't support 10/11 (older laptops), then you are stuck regardless of whether or not you have the files for DX11. SE supports both by having a DX9 and a DX11 renderer, but there are certain things that DX11 can do which DX9 cannot, mostly having to do with shader performance and capabilities and particularly Physics-Based Rendering, which is kinda Normal Mapping ++, storing even more surface/material information in textures to allow more detailed rendering without actually including any additional geometry. Space engineers is a game of more than the sum of its parts. However, not everyone can afford a new setup or may just have other priorities for their money. During an IDXbox section, they showed games like Space Engineers and Smite. I understand what you're saying to this engineer. Make sure to set 32-bit textures and the native resolution of your display. 10 into 11 and either into 12 is workable as I understand, so games using them can benefit from improvements in 12 (and the OS in general as Win10 stabilizes). In Steam go to Library->Space Engineers->Properties->Betas and select the DX9-32bit compatibility branch. Windows 7+ still comes with 9, 8, and 6 I believe so that older programs will run, but such programs cannot receive any benefit of the newer versions. So it would make sense for the iPhone 13 to fill that space as the next-best option for shoppers who just cant swing the 799 price the iPhone 14 is likely. A game programmed in 9 can only run in 9. ![]() ![]() As I recall 6 was not backwards compatible, and 8 and 9 didn't really play well with earlier stuff. The reason is that certain DX versions are not compatible with each other.
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